Fuel Rod Run
This game was made for Weekly Game Jam 90: Radioactivity.
WAD to move, press and hold space to jump (or just hold), mouse to aim and left mouse button to throw the fuel rod. Catching is automatic.
You're a hazmat worker in an extremely unsafe nuclear power plant. What, there's fuel rods lying around? Well toss them in a barrel -- that'll show 'em! But don't let your radiation levels get too high or you'll die!
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Thoof |
Genre | Platformer |
Made with | Paint.net, Krita, Unity, Audacity, Bfxr |
Tags | 2D, jumping, My First Game Jam, Pixel Art |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
Download
Download
FuelRodRun1.2 Desktop 23 MB
Install instructions
Unzip and run the fuelrodrun executable. Windows only.
Development log
- Updated to v1.2Apr 05, 2019
Comments
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Watch Weekly Game Jam 90 | !submit !queue from MrJoshuaMcLean on www.twitch.tv
The levels in this are really challenging and I really like the 8bit graphics. The ambient soundtrack is great as well.
Thanks! The music is not my own, it's from https://opengameart.org/content/space-music-out-there (CC0) but I did everything else on my own except for the fonts.
I liked the "Hot potato" with the radioactive stick but you should really inform the player that you can pick it up again, have been struggling with that for 3 minutes before realizing
Thanks for the feedback. Yeah, I suppose I should add an additional graphic in that "tutorial" level that shows the character catching the rod, at the very least.
i didnt know it could be picked up again either , that changes things a lot !
controls are too awkward for me , the throwing just doesnt work well if using a laptop mousepad
Yeah, I think I also made the levels a bit too hard even for someone with a desktop mouse. Might have been better to control the throws with the keyboard (Like in Spelunky) than do mouse controls. I didn't even consider someone playing on a trackpad.
Thanks for the feedback!