COLORoban
Made for Weekly Game Jam 112: Color the World.
A short sokoban-esque game with a few different mechanics.
Controls:
- WASD or arrow keys for movement
- Press Z to reset the current level
Credits:
- Music (CC0): Up In The Sky by Memoraphile -- https://opengameart.org/content/up-in-the-sky
- Font (Desktop license): Pirulen by Typodermic Fonts Inc. -- https://www.1001fonts.com/pirulen-font.html
This is the first time I've attempted any sort of puzzle style game, so any feedback on the puzzles themselves would be highly appreciated. (Also any bugs)
Things I'm aware of:
- No undo button :(
- Level complete sound can play multiple times
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (5 total ratings) |
Author | Thoof |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Casual, Minimalist, Relaxing, Singleplayer, Unity |
Download
Download
Desktop.zip 26 MB
Comments
Log in with itch.io to leave a comment.
Awesome puzzle game; it hurt my brain, but I loved it! Good job !
i forgot to close the window and figured out where the good music is coming from, after 1 hour xD i love the music
nice game and nice puzzles <3
An awesome game! Even more so for a Weekly Jam. I like the level design.
Some times the player controls made me overshoot and push balls one square more than I planed :/ But maybe that's just me.
It's a little strange when you just after mixing 2 colors roll the resulting ball right back to the square where now 3 colors overlap...
The Bridges are very nice and I love how they work with the minimal style of the game
Thanks for playing. Those bridges were a real pain to get right!
I did notice the overshooting behavior -- an undo button would have helped with that.
This is great, though got a bit too tough for me when the colour mixing became important :(. Fantastic game nonetheless
Thanks for playing! If I add in more levels I'll see if I can do more of a buildup in difficulty for the color mixing levels :)
Hey, you're back! Nice work. Started out pretty easy, but got progressively harder with new mechanics. Once you needed to mix colors to progress, it felt like the idea really took off!
The last level maybe felt a little too easy, but after some of the previous challenges, that was fine by me.
The music was a good fit for the game too, gave it a nice atmosphere.
Yeah, been having trouble finishing these jams lately so I'm glad one of them finally worked out!
The last level was basically another tutorial level just to show that you could mix all the colors. If I expanded on this one there would be harder puzzles using that concept.
Maybe it's just me, but I could not beat the first level. Neat trick on getting the lines to draw when the player moves the circle.
Oh, weird. Did you move the circle onto the square of the same color, then walk into the door?
Oh what the heck..it works now. This game reminds me of Flow on mobile. I would not mind seeing like a sounds or some confirmation once you made a circle matches the square. Overall great game! I love puzzle games so this one is top tier
Now that you mention it, it does look like flow! Definitely agree that it needs more feedback on things like circle matching square, color mixing, etc.